“I Will Give You My Bird If You Promise To Pass It On” is a game exploring vibration and patterns of vibration as a primary modality. The game uses the Vibropixel technology developed by Ian Hattwick, a modular system of vibrotactile devices controlled centrally via the MaxMSP software.
I offer to guide the workshop participants through the 4 stages of “I Will Give You My Bird If You Promise To Pass It On.” The full 4 stages take approximately 15 minutes.
Concordia University Montreal, Quebec, Canada
Ida Toft is a game designer, artist and PhD candidate in the Interdisciplinary PhD program (INDI) at Concordia University. Through their artistic practice, they explore games as technologies that arranges bodies, things, affects and affinities in space and time. Ida thinks a lot about how we manage and cultivate differences as the fabric of communal spaces. Similarly, bodies, the senses and cultural-material infrastructure of games take a central place in Ida’s practical and theoretical work. Ida’s game making practice often exists collaboratively with interdisciplinary artists and game makers.